

Each unique enemy hit increases your Mastery by, up to. Two Rank Talent.įrostwhelp's Aid: Pillar of Frost summons a Frostwhelp who breathes on all enemies within 40 yards in front of you for Frost damage. This effect lasts 2 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost. Might of the Frozen Wastes: Wielding a two-handed weapon increases Obliterate damage by 30%, and causes your auto attack critical strikes to grant Killing Machine.Įnduring Strength: When Pillar of Frost expires, your Strength is increased by for 6 seconds. Murderous Efficiency: Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune. Additionally, each rune spent increases its duration by 0.5 sec. Deals reduced damage beyond 8 targets.Įverlasting Bond: Summons 1 additional copy of Dancing Rune Weapon. Two Rank Talent.īonestorm: A whirl of bone and gore batters all nearby enemies, dealing Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Red Thirst: Reduces the cooldown on Vampiric Blood by sec per 10 Runic Power spent.

Additionally, reduces the cooldown on Gorefiend's Grasp by 30 sec. Tightening Grasp: Enemies hit by Gorefiend's Grasp take % increased damage from you for 15 sec. Two Rank Talent.Ĭrimson Rune Weapon: Dancing Rune Weapon generates 5 Bone Shield Charges and whenever a charge of Bone Shield is consumed, the cooldown Dancing Rune Weapon is reduced by 5 sec. Heartrend: Heart Strike has a chance to reduce the Runic Power cost of your next Death Strike by 10 and deal an additional % damage based on your missing health.

Two Rank Talent.ĭeath's Caress: Reach out with necrotic tendrils, dealing Shadow damage and applying Blood Plague to your target and generating 2 Bone Shield charges. Hasty Bargain: When Crimson Scourge activates, you gain % Haste for 6 sec. Vampiric Blood: Embrace your undeath, increasing your maximum health by 30% and increasing all healing and absorbs received by 30% for 10 sec. Leeching Strike: Heart Strike heals you for 0.5% health for each enemy hit while affected by Blood Plague. Reinforced Bones: Increases Armor gained from Bone Shield by 10%. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed. Grip of the Dead: Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every seconds.īlood Tap: Consume the essence around you to generate 1 Rune.Killing an enemy that yields experience or honor resets the cooldown of Death Grip. Death's Reach: Increases the range of Death Grip by 10 yds.Passive: You cannot be slowed below 70% of normal speed.Īnti-Magic Barrier: Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%.Ĭontrol Undead: Dominates the target undead creature up to level 61, forcing it to do your bidding for 5 minutes. Anticipation: Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 seconds.Īsphyxiate: Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 seconds.ĭeath's Advance:For 8 sec, your movement speed is increased by 30%, you cannot be slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks.
